Hoth Expansion Cards!

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Picture : When vader is sitting in vader's hut (meditation chamber) and telestrangles his admiral "You are in command now admiral piett"
Card : "Promotion"
Card Type : effect
Function: +1 Leadership, Cancels Demotion Cancels Report to lord vader

Picture : When the snowspeeders make a run against the Walkers.
Card : "That armor's too strong for our blasters"
Card Type : lost interrupt
Function: -2 weapon destiny draw -

Picture : Picture of C3PO waving both arms up in the air elocuting in his usual style

Card : "I'm employed in over 6million forms of communication"
Card Type: effect
Function: Allows C3PO's ability to extend to alien/droid pairs present *as well as* rebel/droid pairs

Picture : The rebel entrenchment when on hoth against the imperial landing.

Card : Rebel Trench (unique)
Card Type : Effect
Function: +1 all rebels @ exterior site when they are on the the defense. --> The light side "Death Star Sentry" card.

Picture : When ben's incarnation/apparition shows up to luke luke says "ben ...bennnn" ben says he must go to the dagoba system
Card : Jedi Visions
Card Type: Lost Interrupt
Function: Draw 3 cards @ random deploy 1 for free and discard 2.

Picture : Picture of the concentric circle see through strategic scanner display with the characteristic electronic-azure through-lighting
Card : Strategic Planetary Scanners
Card Type: Effect
Function: Lets you pull out a light side location. once a turn but the dark side can drain there at +2.

Picture : Picture of one of the 1000's of tentacly searching probes looking for the rebels.
Card : Stellar Probe Droid
Card Type: Droid
Function: Power 1 Ability 0 Spy droid, can self destruct to end battle.

Picture : Yes your highnessness scene, .. you could use a good kiss, I'd rather kiss a wookie, that can be arranged" scene.
Card : "Han , we need you"
Card Type: Lost interrupt
Function: If Han and Leia are in battle together, add 2 battle destiny otherwise... qv skywalkers etc.

Picture : Scene when falcon won't start.
Card : "It's not my fault"
Card Type: Lost Interrupt
Function: Reduce hyperspeed by 2 & maneuver =0 until next turn

Picture : Scene when falcon won't start. Same scene as "It's not my fault" card.
Card : "Would it help if I got out and pushed?"
Card Type: Lost interrupt
Function: Cancels It's not my fault, cancels ... cancels report to lord vader :-)

Picture : Scene just before the "Promotion" card. pan into vader's hut.
Card : Clumsy as he is stupid
Card Type: Lost interrupt
Function: Pick an imperial his forfeit is zero for this battle. Play when empire has just lost a battle.

Picture : Picture of the concentric circle see through strategic scanner display with the characteristic electronic-azure through-lighting
Card : Intercepted transmission
Card Type: Lost interrupt
Function: Cancels a react action

Picture : Picture of han in his black sleeveless overjacket pacing across the rebel strategy room with grim visage.
Card : "A deathmark is not an easy thing to live with"
Card Type: Utinni
Function: Play only if you have a bounty hunter out, play on a rebel. That rebel Can not initiate in battle until he reaches the bounty hunter or until bounty hunter is discarded . That rebel is ability and power -2.

Picture : Picture of C3PO quoting odds to Leia when luke is missing and han has gone out to look for him.
Card : "His chances for survival are 725 to 1"
Card Type: Lost interrupt
Function: Target rebel or alien if destiny draw is > ability +1 that character is lost

Picture : Picture of han in the falcon when he says "Never tell me the odds"
Card : Never tell me the odds.
Card Type: Lost interrupt
Function: Cancels "His chances for survival are 725 to 1" and report to lord vader :-)

Picture : Picture of han when he says "It's a good bet they know we're here"
Card : "It's a good bet they know we're here"
Card Type: Effect
Function: Cancels card text for a site

Picture : Picture of bay doors to hoth docking bay
Card : 'The shield doors must be closed"
Card Type: Effect
Function: Prevent movement to interior sites & docking sites

Picture : picture of dead tauntaun han over it.
Card : I thought they smelled bad on the outside
Card Type: lost interrupt
Function: Sacrifice a taun taun to activate 1 destiny draw of force. Add 2 to the destiny draw

Picture : It was a dark and stormy night on hoth...
Card : Blizzard
Card Type: Lost interrupt
Function: Play on hoth ice plains, hoth snow fields (etc) same effect as gravel storm

Picture :
Card : Comlink
Card Type:
Function: Same as comlink but for light side

Picture : C3PO says...
Card : "Oh switch off"
Card Type: Lost interrupt
Function: Play on imperial droid, that droid is lost.

Picture : Cave in on hoth
Card : Cave in
Card Type: Lost interrupt
Function: Cause all rebels to fight at half strength for this battle

Picture : Enter Lord Vader
Card : Imperial March (Bum Bum Bum ba Bum ba ba ba Bum...)
Card Type: Lost interrupt
Function: Search through all piles (reserve, force and used) for 3 ability 1 characters (but not more than power 2) put them into play for free if you initiated a battle.

Picture : Vader's Hut
Card : Vader's Meditation Chamber
Card Type: Location
Function: Vader deploy -3 here, rebels drain +2 here. interior site. Vader power +1 here.

Picture :
Card : "We have a visitor"
Card Type: Lost interrupt
Function: Removes "spy" ability on a spy as the imperial is trying to deploy a spy. Similar to Yavar Nval card text.

Picture :
Card : "He's quite clever for a human being"
Card Type: Out of Game interrupt (put aside not in lost pile, can never be retrieved etc)
Function: Allows a destiny card to be draw for every 4 ability at the site (for this battle only)

Picture : Picture of Luke upsidedown in Wumpa cave held up by wumpa spit.
Card : Jedi Weapon Magnetation
Card Type: Lost interrupt
Function: Cancel 1 weapon destiny draw or retrieve top weapon from your lost pile

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