Seeker Deck!

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This deck is based upon, blowing things up! Boom!
.____"SEEKER" DECK__________________________
| 8 Tarkin Seekers <---Concept of Deck
| 4 Tagge Seekers <---Concept of Deck
| 2 Crash Site Memorial <---Concept of Deck
| 8 Timer Mines <---Concept of Deck
|
| 1 Obi-Wan Kenobi
| 5 2X-3KPR (Mining Droid)
| 1 Figrin D'an
| 1 Leia Organa
| 1 Han Solo
| 1 Luke Skywalker
| 1 Leesub Sirlin
| 4 Shistavanen Wolfman
| 1 Pops
| 1 Jek Porkins
| 1 General Dodonna
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| 1 Lightsaber Proficiency
| 3 Jedi Lightsaber
| 1 Obi-Wan's Lightsaber
|
| 3 Luke's X-34 Landspeeder
| 2 Spaceport Speeders
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| 1 Y4:Jungle
| 1 Y4:War Room(*)
| 1 Y4:Massassi Throne Room
| 1 Y4:Docking Bay
| 1 T:Obi-Wan Hut
| 1 T:Mos Eisley
| 1 T:Cantina
| 1 T:Dune Sea
| 1 T:Jawa Camp
| 1 T:Docking Bay
|____________________________________________
The idea is to get out lots of sites so some will always be empty, get a string of sites out and play lots of seekers and mine droids , cluster all your guys at a few sites with X-34's so they can react and are in touch with one another. Use spaceport speeders to get extra force out. Start with either war room or throne room or obi-wan's hut. The key is to get lots of seekers and mines out the kill, kill, kill then bring everything back with crash site memorial. Vader will be painful, but hopefully you'll nail tarkin, and then you can use lightsabers and spaceport speeders and hopefully you'll nail vader. Note there is nothing except lightsaber proficiency which can be sensed or altered by the dark side!!! This frees up lots of cards for killing. The downside to this is or course you don't have teleporters and can't stop his Dark Jedi presence. But hopefully you'll kill nearly everything off anyway.

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S S Star Wars - Killer Combinations

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